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    « Clueless = Common Sense x 0 | Main | Dodging Bullets »

    August 22, 2005

    What I've Learned

    This is a piece I wrote some time ago, for a column in "Shoot" magazine, called "Your Shot." I wrote it on the advice of my PR guy - but, unfortunately, Shoot sold, and discontinued the column before I finished. It was kind of the beginning, though, of the idea that maybe I should write "Use A Stick." I reread it, and decided it was worth posting - even if most of the thoughts are, mostly, about spot production. One read-through, and you should be able to see how the subtext for each thought can apply to almost any kind of advertising - whether it moves or not.

    What I've learned:

    It’s really an honor to write this “What I’ve Learned” column for Esquire. These are usually reserved for some wise old – wait a minute – this isn’t Esquire? Whatever. Maybe I can make it entertaining. Or, at least better than filling out your time sheets.

    As a copywriter, creative director, designer, and director; through fast food, fashion, comedy, effects, kids and toys, I've learned a lot of stuff. I've forgotten a lot, too. Here's some stuff I remember:

    1. The kid who can say the lines the best is almost never the kid who can throw the ball the best. You run into this with kid spots that, well, involve throwing a ball, or being really athletic; but also require dialogue. Reason: The kid who can talk spends his after-school time doing drama with the other drama students. The kid who can play spends his after school time terrorizing the drama students. When you find a ringer who can do both, cast him immediately.

    2. Fashion spots are the easiest for the director, yet they get the most respect from agencies. No spot of any kind is truly easy. Still, the fashion stuff I’ve done has had the fewest rules, so it qualifies as easiest. There’s tons of creative freedom. Beautiful people, great clothes, esoteric imagery – what’s not to like? And nothing’s cooler than using the director who just did that great jeans spot.

    3. Effects spots, no matter how spectacular, are out-dated before they hit the air. While you were in the post house finishing your spot, some guy in a basement somewhere was writing new software that makes your effects look old. Doesn’t mean don’t do them – just don’t plan your retirement around the ones you did last week.

    4. Really good comedy spots require that the director, the editor, the talent, the writer, the art director, the account supervisor, the client, and everybody’s mom all have EXACTLY the same idea of what’s funny. Which is why there are so few really good comedy spots.

    5. Toy spots are the hardest for the director, and, of course, get the least respect from agencies. If you’ve never done a toy commercial, it looks easy, and formulaic. And, to some degree, toys can be formulaic. That doesn't equal easy. And working with kids isn’t the hard part, either – at least for people who do it regularly. Here’s why it’s hard: A – EVERY shot in a toy commercial is a product shot. B – toy clients see their product in exactly the same way as the Tiffany clients see theirs. And, C – budget-wise, one Tiffany spot equals four toy spots.

    6. Wide lenses are funny. Long lenses are not. In the 90’s, it was extreme. Today, it’s subtle, but still true. I don’t know why. It’s like algebra. Accept it.

    7. Brands count – even in award shows. This explains why a just-ok spot with a Swoosh logo on it will pretty much always get in CA, but a spectacular spot for Ed’s R/V Center probably won’t. As advertising people, we’re supposed to be immune to brand worship, because we’re the ones who create it. But actually, advertising people worship brands more than anyone else. And award show judges are simply advertising people who’ve reached the status of advertising god.

    8. Award show judges are not advertising gods. Awards are great. Spectacular, even. Almost nothing else has a fifty-fifty shot to: A – make you think you’re worth twice your salary, or B – make you think your career is over. But remember: Award show judges are there because they couldn’t get somebody better. And in advertising, no matter how good you are, there’s always somebody better. I’ve judged award shows. Enough said.

    9. No matter what trend you follow, or film-look or effects you use, great advertising is about the concept. No amount of production value will beat a good idea.

    10. Clients aren’t nearly as dumb as you think. Ok, some of them are. But not most. Maybe they see the wisdom in doing it your way. Maybe not. This doesn’t make them dumb. Difficult, perhaps. A given, though, is that pretty much all clients can see right through the bad sell-jobs we’ve all attempted. If you can see through it – rest assured – your client can, too.

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